Custom AR filters, try-ons and experiences built for Instagram, TikTok and Snapchat — designed to be shared, not just seen once.
Not just a filter for the sake of it — an experience built around a clear campaign goal.
We define what the experience needs to do — try-on, gamified filter, brand world — before we design.
Assets, textures and animations built to sit naturally on faces, products or real environments.
Face, world and product filters built natively for Instagram, TikTok and Snapchat.
No-app-download AR that opens straight from a link, QR code or ad — built for wider reach.
Experiences tested across phones and platforms, so tracking and rendering hold up for everyone.
Opens, completions and shares tracked once live, with a report once the campaign wraps.
A clear, tested process — not a filter thrown together the night before launch.
We define the idea, the platform and what success looks like for the campaign.
3D assets, animations and tracking logic built out for the chosen platform.
The experience is tested across devices and lighting conditions before launch.
Experience goes live, with opens, completions and shares tracked throughout.
From social filters to product try-ons — matched to the platform your audience actually uses.
A snapshot of the filters, try-ons and effects we've shipped for brands.
A typical flow — scaled to fit the complexity of the effect and platform involved.
We build AR around a campaign goal — awareness, try-before-you-buy, or shareability — not just a fun face effect.
Everything you might want to know before building an AR experience.
Concept and strategy, 3D design, filter or effect development, cross-device testing, launch and performance tracking — end-to-end.
Not always — social filters run inside Instagram, TikTok or Snapchat, and WebAR opens straight from a link or QR code, no app needed.
Instagram, TikTok and Snapchat are most common, alongside WebAR for browser-based access without a specific app.
Yes, we build face and product try-ons for items like glasses, makeup, accessories and apparel using accurate 3D tracking.
Every experience is tested across multiple devices, lighting conditions and angles before it goes live to a wider audience.
Yes, we build in-store AR experiences triggered by a QR code, poster or product, alongside social and web-based formats.
Opens, completion rate, time spent and shares are tracked, then summarized in a closing performance report.
Yes, ownership and usage rights for the final assets are agreed and documented as part of the project scope upfront.
Yes — many clients pair AR experiences with our Influencer Marketing and Video Production services for a fuller launch.
Simple filters typically take around two to three weeks, while more complex try-on or WebAR builds can take four to six.
Yes, we can refresh assets, update tracking or extend an existing experience for a new season or campaign.
Costs vary with complexity, platform and 3D asset requirements. Book a free consultation and we'll build a proposal around your budget.
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